Robert Pitts - Sound Designer Demo Reel
For this project we were asked to create multiple different aspects and combine them together in a demo reel to showcase our work. Our first aspect was our Sound Logo. I recorded random household objects as well as designed some synth sounds to create this part which you will see first. Secondly, comes the Cinematic Mix section. We were asked to compile, record, process, and edit sounds to create the best possible sounding mix for a short clip. Lastly, is the Gameplay Video where we actually go through the level in the game. All of the sounds you hear were compiled, edited, and processed by myself in attempt to achieve the best possible mix.